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Pokémon
#002: Shamactus Shamactus
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Herbraven
Herb Pokémon
#001
Herbraven
Type
Grass Fighting
Unknown
Abilities
Overgrow or White Smoke
Hidden Ability
Mystic
Gender ratio
87.5% male, 12.5% female
Catch rate
45 (5.9%)
Breeding
Egg groups
Human-Like and Grass
Hatch time
steps
Height
2'4"
m
Weight
48.3 lbs
lbs
Base experience yield
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal
Footprint
File:F001.png
Pokédex color
Green
Base friendship
70
Cry
No cry found

Herbraven is a dual-type Grass/Fighting Pokémon introduced in Pokémon MindXMatter.

It evolves into Shamactus starting at level 16, which evolves into Aloegician starting at level 32.

Along with Pryarie and Magnipent, Herbraven is one of the three starter Pokémon of Elempas, available at the beginning of Pokémon Mind X Matter.

Details[]

The leaves and seeds that grow all over Herbraven's body are commonly used in making medicine.

Herbraven are very adventurous and also find themselves getting into dangerous situations.

Herbraven enjoy showing other Pokémon how to crush berries into medicine.

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 52
112 - 159 214 - 308
Attack: 45
45 - 106 85 - 207
Defense: 53
52 - 115 99 - 225
Sp.Atk: 70
67 - 134 130 - 262
Sp.Def: 58
56 - 121 108 - 236
Speed: 43
43 - 104 81 - 203
Total: 321   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Magic
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Magic
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Magic
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Magic
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Magic
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Magic
None

Learnset[]

By Level Up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Growl Normal Status 100% 40
Start Pound Normal Physical 40 100% 35
5 Absorb Grass Special 20 100% 25
11 Tackle Normal Physical 50 100% 35
14 Leech Seed Grass Status 90% 10
17 Power-Up Punch Fighting Physical 40 100% 20
20 Mega Drain Grass Special 40 100% 15
25 Stun Spore Grass Status 75% 30
27 Focus Energy Normal Status —% 30
31 Rock Smash Fighting Physical 40 100% 15
35 Energy Ball Grass Special 90 100% 10
38 Sleep Powder Grass Status 75% 15
41 Aura Sphere Fighting Special 80 —% 20
43 Growth Normal Status —% 20
46 Trick Room Magic Status —% 5
48 Call of the Wild Grass Special 50 95% 10
  • A level of "Start" indicates a move that will be known by a Herbraven obtained at level 1
  • Bold indicates a move that gets STAB when used by Herbraven
  • Italic indicates a move that gets STAB only when used by an evolution of Herbraven

By TM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic TM04 Light Screen Psychic Status 0000 00—}}—% 30
TMPsychic TM05 Reflect Psychic Status 0000 00—}}—% 20
TMNormal TM09 Attract Normal Status 0000 100}}100% 15
TMPsychic TM14 Calm Mind Psychic Status 0000 00—}}—% 20
TMPsychic TM15 Psyshock Psychic Special 08080 100}}100% 10
TMNormal TM17 Hidden Power Normal Special 06060 100}}100% 15
TMNormal TM20 Protect Normal Status 0000 00—}}—% 10
TMWater TM21 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM23 Safeguard Normal Status 0000 00—}}—% 25
TMNormal TM24 Frustration Normal Physical 0000Varies 100}}100% 20
TMGhost TM25 Shadow Ball Ghost Special 08080 100}}100% 15
TMGrass TM26 Solar Beam Grass Special 120120 100}}100% 10
TMPsychic TM27 Psychic Psychic Special 09090 100}}100% 10
TMNormal TM29 Return Normal Physical 0000Varies 100}}100% 20
TMNormal TM39 Nature Power Normal Status 0000 00—}}—% 20
TMNormal TM45 Substitute Normal Status 0000 00—}}—% 10
TMNormal TM46 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal TM48 Swagger Normal Status 0000 085}}85% 10
TMPsychic TM50 Dream Eater Psychic Special 100100 100}}100% 15
TMNormal TM57 Psych Up Normal Status 0000 00—}}—% 10
TMGrass TM75 Energy Ball Grass Special 09090 100}}100% 10
TMNormal TM79 Double Team Normal Status 0000 00—}}—% 15
TMNormal TM81 Facade Normal Physical 07070 100}}100% 20
TMNormal TM83 Echoed Voice Normal Special 04040 100}}100% 15
TMDark TM91 Sinister Wish Dark Status 0000 00—}}—% 25
TMNormal TM99 Retaliate Normal Physical 07070 100}}100% 5
  • Bold indicates a move that gets STAB when used by Herbraven
  • Italic indicates a move that gets STAB only when used by an evolution of Herbraven

By Breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Aromatherapy Grass Status —% 5
Worry Seed Grass Status 100% 10
Detect Fighting Status —% 5
Ingrain Grass Status —% 20
Seed Bomb Grass Physical 80 100% 15
Vacuum Wave Fighting Special 40 100% 30
Poison Powder Poison Status 75% 35
Rage Powder Bug Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Aloegician
  • Bold indicates a move that gets STAB when used by Aloegician
  • Italic indicates a move that gets STAB only when used by an evolution of Aloegician

By Tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Frenzy Plant Grass Special 150 90% 5 None
  • Bold indicates a move that gets STAB when used by Herbraven
  • Italic indicates a move that gets STAB only when used by an evolution of Herbraven

Trivia[]

  • Herbraven is not based off a raven.

Name Origin[]

Herbraven is a combination of herb and brave or braven.

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Pokémon
#002: Shamactus Shamactus
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