Changes to moves on this page should be considered factual. (Base power to description)
Edits to move pages and Pokemon with these moves should follow.
New Moves List
Move | Type | Category | Power | Accuracy | PP | Target | Description | Learners | |||||||
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Tempest | Water | Special | 70 | 100% | 15 (max 24) |
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User summons a violent storm that hits foe(s) on the first turn, then causes the rain or hail effect with a 50% chance for each individually. | Nobody
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Dry Spell | Fire | Special | 70 | 100% | 15 (max 24) |
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User summons a harsh spell of heat and dry air that hits foe(s) on the first turn, then causes sunny weather or sandstorm effect with a 50% chance for each individually. | Nobody
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Shut Down | Electric | Status | — | —% | 5 (max 8) |
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The user sends out an electromagnetic pulse burst that affects all adjacent Pokemon. | Nobody
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Castle Cannon | Ground | Physical | 60 | 100% | 15 (max 24) |
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The user forms a sand castle and it hurls it towards the foe. Lowers the foe’s accuracy one stage. | Nobody
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Prism Beam | Fairy | Special | 80 | 95% | 10 (max 16) |
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A beam of light hits the opponent with a brilliant spectrum of colors. 30% chance to sharply lower the foe's special attack | Nobody
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Tribal Force | Fighting | Special | 80 | 95% | 10 (max 16) |
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The user is surrounded by a strong aura and releases the energy against all adjacent Pokemon. | Nobody
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Shrapnel Torpedo | Steel | Physical | 80 | 95% | 10 (max 16) |
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Metallic shards are fired from the user at the opponent at a very high velocity. Sets a layer of spikes at the opposing team's feet. | Nobody
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Sinister Wish | Dark | Status | — | 100% | 10 (max 16) |
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One turn after this move is used, the foe's HP is depleted by half the foe's max HP. | Nobody
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Meteor Rage | Dragon | Physical | 50 | 100% | 20 (max 32) |
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The user attacks with a mysterious rage. This causes confusion to self and opponent. | Nobody
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Molt | Bug | Status | — | —% | 15 (max 24) |
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The exoskeleton of the user is discarded and left behind, which raises its speed stat and removes status conditions.-1 Priority | Nobody
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Blinded Strike | Fighting | Physical | 30 | —% | 20 (max 32) |
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Without sight the user enhances all other senses to deal a powerful blow. Hitting a target raises its attack and special attack stat. This attack never misses. | Nobody
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Vampiric Kiss | Dark | Physical | 50 | 100% | 15 (max 24) |
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The user bites the neck of the opponent and drains it’s energy. It restores the user's HP by 75% damage dealt to the opponent and has a 50% chance of poisoning. | Nobody
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Haunting Wail | Ghost | Special | 60 | 100% | 15 (max 24) |
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Ominously weeping with sorrow, the user entombs the foe with fear. 30% chance of causing paralysis. | Nobody
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Spear Toss | Normal | Physical | 30 | 100% | 20 (max 32) |
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The user charges and throws pointed spears at the target. The target is hit twice in a row. 20% chance to flinch the target with each hit. | Nobody
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Snow Flurry | Ice | Special | 35 | 85% | 15 (max 24) |
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The user traps the target in a relentless icy gust for four to five turns. | Nobody
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Reverse Room | Magic | Status | — | —% | 10 (max 16) |
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For 5 turns, all type effectiveness is reversed. | Nobody
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Sky Breaker | Fighting | Physical | 110 | 100% | 5 (max 8) |
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The user jumps up and lashes out at the opposing team with enough energy to break the sound barrier.This breaks protect and can hit opposing Flying-type Pokémon for super effective damage. | Nobody
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Mind Warp | Psychic | Special | 110 | 100% | 5 (max 8) |
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The user locks the opposing team in another reality, completely destroying their minds.This traps and confuses the opposing team | Nobody
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Shadow Hand | Ghost | Physical | 90 | 100% | 10 (max 16) |
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The user reaches into the physical plane and grabs onto the body of your opponent and swinging them violently. | Nobody
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Fury of the Night | Dark | Physical | 35 | 90% | 5 (max 8) |
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The user goes all out and releases a sinister attack. Biting, Clawing, and slamming your tail into the opposing team as a final resort. Multi-hit move that lands 3 times in succession. Biting first, Clawing second, and whipping the tail third. | Nobody
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Dessert Billow | Ground | Special | 100 | 95% | 10 (max 16) |
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The user blows a massive sand bowl everywhere to inflict substantial damage. Target(s) switch to part ground-type. | Nobody
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Crystal Blade | Ice | Physical | 90 | 100% | 10 (max 16) |
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The user's arm forms a sword of ice to strike down the opponent. | Nobody
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Dehydrate | Water | Status | — | —% | 5 (max 8) |
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The user loses all of its excess liquids and its water typing. | Nobody
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Floral Kiss | Grass | Physical | 50 | 100% | 20 (max 32) |
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The user presses one of it's flowers into the lips of the opponent. 30% chance to induce sleep on the target. | Nobody
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Chemical Leak | Poison | Special | 70 | 100% | 15 (max 24) |
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The user releases a harmful chemical upon the opposing team. 20% to burn the target(s) | Nobody
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Arctic Chill | Ice | Special | 50 | 100% | 20 (max 32) |
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The user lowers the temperature surrounding it to below freezing affecting all surrounding Pokemon. 30% chance to freeze the target(s). | Nobody
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Grand Slab | Rock | Physical | 120 | 95% | 8 (max 12) |
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The user then swings a chunk of rock at the opponent like a baseball bat. | Nobody
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Luna Lullaby | Fairy | Special | 75 | 100% | 15 (max 24) |
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The user sings to the moon with a soothing voice, the moon then grants the user a powerful attack. 20% chance to lower the target's Special Defense. | Nobody
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A Million Sorrows | Ghost | Special | 100 | 100% | 10 (max 16) |
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The user torments the opponent for their actions and does damage equal to the number of Pokémon the opponent has successfully fainted. | Nobody
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Heat Exchange | Fire | Status | — | —% | 20 (max 32) |
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The user presses its super heated body against the target, transferring all the heat away. | Nobody
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Undertow | Water | Special | 90 | 100% | 10 (max 16) |
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The user pulls the opponent under water in a vigorous current. | Nobody
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Air Rush | Flying | Physical | 40 | 100% | 25 (max 40) |
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At great speed the user swoops straight down into the opponent. | Nobody
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Iron Strike | Steel | Physical | 120 | 95% | 5 (max 8) |
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The user pins the opponent against iron and heavily slams them with more metal. | Nobody
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Call of the Wild | Grass | Special | 50 | 100% | 10 (max 16) |
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The user summons the power of the forest with a mighty battle cry. | Nobody
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Call of the Dead | Ghost | Special | 50 | 100% | 10 (max 16) |
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The user summons the power of the forgotten with a chilling cry. | Nobody
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Call of the Fey | Fairy | Special | 50 | 100% | 10 (max 16) |
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The user summons the power of unseen in a secret language. | Nobody
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Viral Theft | Electric | Special | 80 | 95% | 15 (max 24) |
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The user phases through their opponent and receives their ability while also inflicting damage. | Nobody
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Injection | Bug | Physical | 80 | 100% | 10 (max 16) |
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The sharpest point is inserted into the opponent, filling it with a boiling solution. 75% chance to burn the target. | Nobody
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Shock Kick | Electric | Physical | 85 | 90% | 10 (max 16) |
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The user launches a kick that lands a critical hit more easily. 10% chance to freeze the target.
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Nobody
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Freeze Kick | Ice | Physical | 85 | 90% | 10 (max 16) |
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The user launches a kick that lands a critical hit more easily. 10% chance to freeze the target.
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Nobody
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Trap Jaw | Steel | Physical | 100 | 100% | 10 (max 16) |
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The user sets a trap with their mouth that will damage the opponent if they make contact. | Nobody
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Night Raid | Dark | Physical | 90 | 100% | 8 (max 12) |
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The user ransacks the opposing team and steals an item at random. | Nobody
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Rebirth | Grass | Status | — | —% | 5 (max 8) |
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The user revives a fainted ally with the help of nature. The fainted ally will have half of it's maximum HP restored. | Nobody
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Drakequake | Dragon | Physical | 120 | 100% | 5 (max 8) |
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The user plummets into the battlefield, vigorously shaking the ground around it. This also damages the user a little. | Nobody
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Confetti Cannon | Fairy | Physical | 100 | 95% | 10 (max 16) |
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The user blasts a celebratory concoction at the opponent. | Nobody
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Heinous Howl | Dark | Special | 100 | 95% | 10 (max 16) |
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The user howls at the opponent with enough intimidation to lower their resolve. | Nobody
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Spirit Lance | Fighting | Special | 110 | 95% | 8 (max 12) |
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Summoning the power of ancient fallen warriors, the user charges at the opponent with a mystically imbued horn | Nobody
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Arcane Jolt | Magic | Special | 65 | 90% | 20 (max 32) |
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The user sends out a beginner's divine spell with a charged origin. 10% chance paralyze the target. | Nobody
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Arcane Wisp | Magic | Special | 60 | 95% | 20 (max 32) |
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The user sends out a beginner's divine spell with a fiery origin. 10% chance to burn the target. | Nobody
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Arcane Beam | Magic | Special | 85 | 90% | 15 (max 24) |
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The user unleashes a divine beam, the origins of which are complex. May also burn or paralyze the target. | Nobody
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Mystic Punch | Magic | Physical | 80 | 100% | 10 (max 16) |
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The user punches the opponent with fists surrounded by a mystical aura. 20% chance to raise the user's attack stat. | Nobody
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Blades of Light | Magic | Special | 90 | 95% | 10 (max 16) |
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The user materializes light in the shape of swords to attack the target. This attack does physical damage. Hits Dark-type for super effective damage. | Nobody
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Vanishing Act | Magic | Status | — | —% | 30 (max 48) |
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This user cloaks itself in invisibility. Raises evasiveness by two stages | Nobody
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Magic Trick | Magic | Special | 95 | 100% | 15 (max 24) |
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The user tricks the opponent into aiding in it's own defeat. The higher the target's Special Attack stat, the greater the damage. | Nobody
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Light Burst | Magic | Special | 60 | 100% | 25 (max 40) |
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The user sets off a miniature burst of lights to disorient the opponent. It confuses the foe. Hits Dark-type for super effective damage. | Nobody
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Energy Absorption | Magic | Status | — | —% | 30 (max 48) |
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The user swiftly begins absorbing any magic used against it. | Nobody
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Twisted Fate | Magic | Status | — | —% | 10 (max 16) |
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The user bends it's own luckiness to protect itself from taking any additional damage. | Nobody
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Magic Show | Magic | Special | 90 | 100% | 10 (max 16) |
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After fascinating the opponent, the user strikes it with powerful magic. | Nobody
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Grand Finale | Magic | Special | — | 100% | 5 (max 8) |
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The expends all of it's energy in hopes of taking out the opponent. The user faints but does damage equal to the user's HP. | Nobody
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Ritual | Magic | Special | 60 | 100% | 15 (max 24) |
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The user attacks the target with a wicked spell. Others can join in the Ritual and make the attack do greater damage. | Nobody
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Dangerous Trick | Magic | Physical | 120 | 100% | 15 (max 24) |
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A powerful magic performance attack that puts the user at risk too. It also damages the user by a fairly large amount, however. | Nobody
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Arcane Blast | Magic | Special | 100 | 100% | 10 (max 16) |
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The user unleashes an uncontrolled blast of magical energy striking all adjacent Pokémon. | Nobody
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Healing Touch | Magic | Status | — | —% | 10 (max 16) |
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The user imbues a teammate with life energy. | Nobody
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Full-Moon Tsunami | Water | Special | 110 | 100% | 5 (max 8) |
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The user draws energy from the moon in order to summon an enormous wave that hits all adjacent Pokemon. | Nobody
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Kiss of Life | Magic | Special | — | —% | 5 (max 8) |
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The user places an enchanted kiss upon their teammate healing them greatly. | Nobody
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Goodbye Kiss | Poison | Physical | 100 | 100% | 10 (max 16) |
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The user coats it's lips in toxins before pressing them against the opponent. Badly poisons the target. | Nobody
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Mystify | Magic | Special | 40 | 100% | 30 (max 48) |
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The user baffles the opponent with strange tricks. This also lowers the target's Attack stat. | Nobody
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Natural Disaster | Normal | Status | — | —% | 10 (max 16) |
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The user channels nature through it's body in order to summon a powerful attack. | Nobody
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Annihilation | Poison | Special | 130 | 100% | 5 (max 8) |
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Bring forth utter destruction with a explosion of neurotoxins. All adjacent Pokemon become poisoned. The user can't move on the next turn. | Nobody
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Mystic Mallet | Magic | Physical | 90 | 100% | 10 (max 16) |
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The user materializes a magical hammer to hit the opponent. This attack does special damage. | Nobody
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Scepter Smash | Magic | Physical | 100 | 100% | 8 (max 12) |
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The user materializes a powerful scepter and strikes down the target with it. It can also break any barrier such as Light Screen and Reflect. | Nobody
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Hat-trick | Magic | Special | Varies | 100% | 10 (max 16) |
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The user fires an illusion of it's held item from a materialized hat to attack. Its power and effects depend on the item. | Nobody
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Cross-Fire | Steel | Physical | 80 | 100% | 20 (max 32) |
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Unknown | Nobody
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Crystal Attack | Magic | Physical | 140 | 100% | 5 (max 8) |
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Unknown | Nobody
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Hydro Cutter | Water | Special | 100 | 100% | 10 (max 16) |
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Unknown | Nobody
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Bamboozle | Magic | Status | — | 90% | 10 (max 16) |
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The user fools the opponent to let down their guard, lowering defense,special defense, and removing protect. | Nobody
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Rapid-Fire | Steel | Physical | 15 | 100% | 10 (max 16) |
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Metallic balls are shot at the opponent in quick succession. | Nobody
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Rail Shot | Steel | Physical | 90 | 100% | 15 (max 24) |
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Using electromagnetic forces the user sends a high velocity projectile at the opponent. It makes critical hits land more easily. | Nobody
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Plasma Rush | Electric | Special | 90 | 100% | 15 (max 24) |
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The user strikes the opponent while surrounded by a high energy field. This will leave the target burned. Burns the target. | Nobody
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Nimble Strike | Fairy | Physical | 100 | 100% | 10 (max 16) |
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With great style the user performs a devastating attack. | Nobody |
Pre-Sun and Moon Announcement 2016
Tempest
Dry Spell
Shut Down
Castle Cannon
Prism Beam
Tribal Force
Shrapnel Torpedo
Sinister Wish
Meteor Rage
Molt
Blinded Strike
Post Sun and Moon Announcement 2016 (Pre-Data Mine/Official Release)
Vampiric Kiss
Haunting Wail
Spear Toss
Snow Flurry
Reverse Room
Sky Breaker
Mind Warp
Shadow Hand
Fury of the Night
Desert Billow
Crystal Blade
Dehydrate
Floral Kiss
Chemical Leak
Arctic Chill
Grand Slab
Luna Lullaby
A Million Sorrows
Heat Exchange
Undertow
Air Rush
Iron Strike
Call of the Wild
Post Sun and Moon Data-mine/Official Release
Viral Theft
Injection
Shock Kick
Freeze Kick
Trap Jaw
Night Raid
Rebirth
Drakequake
Confetti Cannon
Spirit Lance
The Era of Magic
Arcane Jolt
Arcane Wisp
Arcane Beam
Call of the Dead
Heinous Howl
Mystic Punch
Blades Of Light
Vanishing Act
Magic Trick
Light Burst
Energy Absorption
Twisted Fate
Magic Show
Grand Finale
Ritual
Dangerous Trick
Arcane Blast
Healing Touch
Full-Moon Tsunami
Kiss of Life
Goodbye Kiss
Mystify
Natural Disaster
Annihilation
Mystic Mallet
Scepter Smash
Hat-trick
Cross-Fire
Crystal Attack
Hydro Cutter
Bamboozle
Rapid-Fire
Rail Shot
Plasma Rush