New Moves
Pre-Sun and Moon Announcement 2016
1.) Tempest (Water)- User summons a violent storm that hits foe(s) on the first turn, then causes the rain or hail effect with a 50% chance for each individually.
Category-Spec. / Base Power-70 / Accuracy-90% /
2.) Dry Spell (Fire) User summons a harsh spell of heat and dry air that hits foe(s) on the first turn, then causes sunny weather or sandstorm effect with a 50% chance for each individually.
Category-Spec. / Base Power-70 / Accuracy-90% /
3.) Shut Down (Electric)- The user sends out an electromagnetic pulse burst that effects all adjacent Pokemon. This lowers electric type moves by 50% and reduces speed by ¼ for 3 turns. At the end of the effect the user gains full HP.
Category-Stat. / Base Power-0 / Accuracy-100% /
4.) Castle Cannon (Ground)- After the user forms a sand castle it hurls it towards the foe. Lowers the foe’s accuracy one stage.
Category-Phys. / Base Power-60 / Accuracy-90% /
5.) Prism Beam (Fairy)- A beam of light is concentrated to attack your foe with a magnificent spectrum of colors. It also has a 30% chance to lower the opponent’s special attack. Signature move of Phaenixair (Final evolution of Pryarie)
Category-Spec. / Base Power-80 / Accuracy-95% /
6.) Tribal Force (Fighting)- The user is surrounded by a strong aura and energy is released in an attack hitting all adjacent Pokemon. Signature move of Aloegician (Final evolution of Herbraven)
Category-Spec. / Base Power-80 / Accuracy-95% /
7.) Shrapnel Torpedo (Steel)- Metallic shards are fired from the user at the opponent at a very high velocity. Lays a trap of spikes at the opposing team's feet. Signature move of Levithium (Final evolution of Magnipent)
Category-Phys. / Base Power-80 / Accuracy-95% /
8.) Sinister Wish (Dark)- One turn after this move is used, the foe's HP is depleted by half the foe's max HP.
Category-Stat. / Base Power-0 / Accuracy- –% /
9.) Meteor Rage (Dragon)- The user attacks with a mysterious rage. This causes confusion to self and opponent.
Category-Phys. / Base Power-50 / Accuracy-90% /
10.) Molt (Bug)- The exoskeleton of the user is discarded and left behind. Removes all status conditions and clears entry hazards. -1 Priority
Category-Stat. / Base Power-0 / Accuracy- –% /
11.) Blinded Strike (Fighting)- Without using sight the user enhances & applies all other senses to deal a powerful blow with their fists. This attack never misses. Ignores accuracy and boosts attack and special attack by one stage.
Category-Phys. / Base Power-30 / Accuracy- –%/
Post Sun and Moon Announcement 2016 (Pre-Data Mine/Official Release)
12.) Vampiric Kiss (Dark)- The user bites the neck of the opponent and drains it’s energy. The user's HP is restored by over half of the damage taken by the target. 50% chance to poisons the foe.
Category-Phys. / Base Power-50 / Accuracy-100%
13.) Haunting Wail (Ghost)- Ominously weeping with sorrow the user entombs the foe with fear. Sound based attack. 30% chance to cause paralyses.
Category- Spec. / Base Power-60 / Accuracy-100%
14.) Spear Toss (Normal)- The user charges and throws pointed spears at the target. The target is hit twice in a row. 20% chance to flinch the target with each hit.
Category- Phys. / Base Power-30 / Accuracy-90%
15.) Snow Flurry (Ice)- The user traps the target in a relentless icy gust for four to five turns.
Category- Spec. / Base Power-35 / Accuracy-85%
16.) Paradox (Psychic)- For 5 turns all type effectiveness is reversed.
Category-Stat. / Base Power-0 / Accuracy- –% /
17.) Sky Breaker (Fighting)- The user directs all energy upwards and creates a devastating wave of aura that becomes tangible. Breaks protection. Hits flying-types. Hits all foes. Signature move of Enduratlan.
Category- Phys. / Base Power- 110 / Accuracy-100%
18.) Mind Warp (Psychic)- The user traps the foe(s) in another reality and makes them goes insane. All opposing Pokemon are trapped from switching. Causes the confusion status condition. Signature move of Cosmotheus.
Category- Spec. / Base Power- 110 / Accuracy-100%
19.) Shadow Hand (Ghost)- Reaches into the physical plane and grabs onto the body of your opponent and swinging them violently. This move can hit normal-types.
Category- Phys. / Base Power- 90 / Accuracy-90%
20.) Fury of the Night (Dark)- In order to keep your foe(s) in check, the user goes all out and releases a sinister attack. Biting, Clawing, and slamming your tail into the foe(s) as a final resort. Multi-hit move that lands 3 times in succession. Biting first, Clawing second, and whipping the tail third. 10% chance to flinch. 10% chance to badly poison. 10% chance to lower attack. Signature move of Kerberwulf.
Category- Phys. / Base Power- 35 / Accuracy-90%
21.) Desert Billow (Ground)- The user blows a massive dust(sand) bowl towards the opponent to inflict substantial damage. Target switches to part ground-type. If the target already has a secondary type it shall be replaced.
Category- Spec. / Base Power- 100 / Accuracy-95%
22.) Crystal Blade (Ice)- The arm of the user is coated in ice until it forms a sword to strike down the foe. 20% chance to raise the user's defense by one stage.
Category- Phys. / Base Power- 90 / Accuracy-90%
23.) Dehydration (Water)- The user loses all of its excess liquids and loses it's water typing.
Category- Stat. / Base Power- 0 / Accuracy- –%
24.) Floral Kiss (Grass)- The user presses one of it's flowers into the lips of the opponent. This may also induce sleep.
Category- Phys. / Base Power- 50 / Accuracy-100%
26.) Chemical Leak (Poison)- The airways of the user open up to releases a harmful chemical upon the opposing team. This may also leave those Pokémon with a burn.
Category- Spec. / Base Power- 75 / Accuracy-95%
27.) Arctic Chill (Ice)- The user lowers the temperature surrounding it to below freezing affecting all surrounding Pokemon. 30% chance to freeze the opponent.
Category- Spec. / Base Power- 60 / Accuracy-100%
28.) Grand Slab (Rock)- Skillfully lifting a chunk of rock from the earth, the user then proceeds to swings the slab of rock at the opponent like a baseball bat. 10% to cause the opponent confusion.
Category- Phys. / Base Power- 110 / Accuracy-85%
29.) Luna Lullaby (Fairy)- The user sings to the moon with a soothing voice, the moon then grants the user a powerful attack. 20% chance to lower your foe's special defense. Sound based move
Category- Spec. / Base Power- 75 / Accuracy-95%
30.) A Million Sorrows (Ghost)- The user torments the opponent for their actions and does damage equal to the number of Pokemon the opponent has successfully fainted.
Category- Spec. / Base Power- 90 times X(Consecutive # of Pokemon fainted by foe) / Accuracy-100%
31.) Heat Exchange (Fire)- The user presses it's super heated body against the target transferring all the heat away. User loses the fire-typing and replaces it with normal-typing. Target gains the fire-typing and will replace whatever secondary typing the target has.
Category- Stat. / Base Power- 0 / Accuracy- –%
32.) Undertow (Water)- The user pulls the opponent under water in a vigorous current. The opponent becomes trapped from switching out.
Category- Spec. / Base Power- 90 / Accuracy-100%
33.) Air Rush (Flying)- A planned attack from above the opponent at great speed, the user swoops straight down into the foe. +1 priority
Category- Phys. / Base Power- 40 / Accuracy-100%
34.) Iron Strike (Steel)- The user pins down the opponent between a piece of iron and the user's iron knuckle and them proceeds to pummel them. 20% chance to raise the defense of the opponent by stage.
Category- Phys. / Base Power- 110 / Accuracy- 90%
35. Call of the Wild (Grass)- The user summons the power of the forest with a mighty battle cry. If the user's next move is Grass-type, it will deal twice the usual amount of damage. Hits all adjacent Pokemon. Sound based move.
Category-Spec. / Base Power-70 / Accuracy-90% /
Post Sun and Moon Data-mine/Official Release
36. Viral Theft (Electric)- The user phases through their opponent and gains their ability while also inflicting damage.
Category-Spec. / Base Power-80 / Accuracy-95% /
37. Injection (Bug)- The sharpest point of the user is inserted into the opponent and causes them to have a harsh rash. 75% chance to burn.
Category- Phys. / Base Power- 75 / Accuracy- 100%
38. Shock Kick (Electric)- The user launches a kick that lands a critical hit more easily. This may also leave the target with para
Category- Phys. / Base Power- 85 / Accuracy- 90%
39. Freeze Kick (Ice)- The user launches a kick that lands a critical hit more easily. This may also leave the target frozen.
Category- Phys. / Base Power- 85 / Accuracy- 90%
40. Trap Jaw (Steel)- The user sets a trap with their mouth that will damage the opponent if they make contact, otherwise it will fail that turn.
Category- Phys./ Base Power- 80/ Accuracy- 100%
41. Night Raid (Dark)- The user ransacks the foe(s) and steals one of their items at random.
Category- Phys./ Base Power- 90 Accuracy- 100%
42. Rebirth (Grass)- The user chants to nature in order to revive a fainted ally. Fully revives a fainted Pokemon, but only if the user is the last Pokemon not fainted on the team.
Category- Stat. / Base Power- 0 / Accuracy- –%
43. Drakequake (Dragon)- The user plummets into the battlefield, vigorously shaking the ground around it. Does recoil damage. Hits all adjacent Pokemon.
Category- Phys./ Base Power- 120 Accuracy- 95%
44. Confetti Cannon (Fairy)- The user blasts a celebratory concoction at the opponent.
Category- Phys./ Base Power- 100 Accuracy- 95%
45. Spirit Lance (Fighting)- Summoning the power of ancient fallen warriors, the user charges at the opponent with a mystically imbued spear-like body part.
Category- Spec./ Base Power- 110 Accuracy- 95%
46. Arcane Jolt (Magic)- The user sends out a beginner's divine spell with a charged origin. 10% chance to cause paralysis.
Category- Spec./ Base Power- 65 Accuracy- 90%
47. Arcane Wisp (Magic)- The user sends out a beginner's divine spell with a fiery origin. 10% chance to cause burn.
Category- Spec./ Base Power- 60 Accuracy- 95%
48. Arcane Beam (Magic)- The user sends out a divine beam with multiple origins. 20% chance to cause paralysis. 20% chance to cause burn.
Category- Spec./ Base Power- 85 Accuracy- 90%
59. Call of the Dead (Ghost)- The user summons the power of the forgotten with a chilling cry. If the user's next move is Ghost-type, it will deal twice the usual amount of damage. Hits all adjacent Pokemon. Sound based move.
Category-Spec. / Base Power-70 / Accuracy-90% /
50. Heinous Howl (Dark)- The user howls at the opponent until the opponent feels as bad as the user does.
Category- Spec./ Base Power- 100 Accuracy- 95%
51. Mystic Punch (Magic)- The user punches the opponent with fists surrounded by a mystical aura. Has a 20% chances to raise the user's attack stat.
Category- Phys./ Base Power- 80 Accuracy- 100% PP 10
52. Blades Of Light (Magic)- The user materializes light in the shape of swords to attack the target. This attack does physical damage. Super-Effective against Dark-type Pokemon
Category- Special./ Base Power- 90 Accuracy- 95% PP 10
53. Vanishing Act (Magic)- This user cloaks itself in invisibility. Raises evasiveness by two stages.
Category- Stat. / Base Power- 0 / Accuracy- –% PP 30
54. Magic Trick (Magic)- The user tricks the opponent into aiding in it's own defeat. The higher the target's Special Attack stat, the greater the damage.
Category- Special./ Base Power- 95 Accuracy- 100% PP 15
55. Light Burst (Magic)- The user sets off a miniature burst of lights to disorient the opponent. It confuses the foe. Super-Effective against Dark-type Pokemon
Category- Special./ Base Power- 60 Accuracy- 100% PP 25
56. Energy Absorption (Magic)- The user swiftly begins absorbing any magic used against it. Changes users ability to Redirection. +4 Priority.
Category- Stat. / Base Power- 0 / Accuracy- –% PP 30
57. Twist of Fate (Magic)- The user bends it's own luckiness to protect itself from taking any additional damage. Blocks critical hits & negates damage altering items held by the opponent.
Category- Stat. / Base Power- 0 / Accuracy- –% PP 10
58. Magic Show (Magic)- After fascinating the opponent, the user strikes it with powerful magic.
Category- Spec./ Base Power- 100 Accuracy- 100% PP 5
59. Grand Finale (Magic)- The expends all of it's energy in hopes of taking out the opponent. The user faints but does damage equal to the user's HP.
Category- Stat. / Base Power- – / Accuracy- 100% PP 5
60. Ritual (Magic)- The user attacks the target with a wicked spell. Others can join in the Ritual and make the attack do greater damage.
Category- Spec./ Base Power- 60 Accuracy- 100% PP 15
61. Dangerous Trick (Magic)- A powerful magic performance attack that puts the user at risk too. One quarter of the damage it inflicts comes back to hurt the attacker.
Category- Phys./ Base Power- 120 Accuracy- 100% PP 15
62. Arcane Blast (Magic)- An uncontrolled blast of magical energy is released from the user. Hits all adjacent Pokemon.
Category- Spec./ Base Power- 100 Accuracy- 100% PP 10
63. Healing Magic (Magic)- The user heals it's teammate with a spell using nature's help. Ally's HP will be restored by half the ally's max HP.
Category- Stat. / Base Power- 0 / Accuracy- –% PP 10
64. Full-Moon Tsunami (Water)- The user draws power from a full moon to summon an enormous wave that hits all adjacent Pokemon. This move ignores the ability of all Pokemon targeted by it.
Category- Spec. / Base Power- 110 / Accuracy-100% PP 5
65. Kiss of Life (Magic)-
66. Goodbye Kiss (Poison)- The user coats it's lips in toxins before pressing them against the opponent. This will leave the target badly poisoned.
Category- Phys. / Base Power- 100 / Accuracy-100% PP 10
67. Mystify (Magic)- The user baffles the opponent with strange tricks. This also lowers the target's Attack stat.
Category- Spec. / Base Power- 40 / Accuracy-100% PP 30
68. Natural Disaster (Normal)- The user channels nature through it's body in order to summon a powerful attack.
Category- Stat. / Base Power- 0 / Accuracy- –% PP 30
69. Annihilation (Poison)- The user brings forth utter destruction with a poisonous explosion. This poisons all targeted Pokémon. The user can't move on the next turn.
Category- Spec. / Base Power- 130 / Accuracy-100% PP 5
70.